https://www.pcgamer.com/sea-of-thieves-kraken-and-endgame-explained-and-rares-plans-post-launch/

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After Sea of Thieves' closed beta, I was left impressed by the emergent potential of its world but also wondering what I'd be doing in the game after a couple of weeks. Last Monday I visited Rare, and the developer explained its vision of how it will all come together at launch. With a clear endgame, difficult skeleton fort raids and the ever-present threat of a kraken that can attack multiple ships at once, I'm convinced that I'll be playing it for at least a couple of months. Pirate legend status is your overarching goal in Sea of Thieves. Rare has alluded to this before in one of the game's countless community videos—it's unlocked by building your reputation with the game's three trading companies, as well as by proving yourself to other NPCs who will populate the game's world at launch. The reward, besides the status itself, is a secret pirate hideout that only legends can access—and I'm seeing it for the first time. Full story

13 February

wait